13.00. Brawling Genre
Brawlers center around eliminating enemies, typically with melee attacks.
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Subgenres
Side-Scrolling Brawler
Side-Scrolling Brawlers take the basics of Linear Platformers but emphasize defeating enemies.
- Examples: Altered Beast (Sega, 1988); Viewtiful Joe (Capcom, 2003)
Belt-Scrolling Brawler
Belt-Scrolling Brawlers, often from an isometric perspective, build upon Side-Scrolling Brawlers with combos and disposable weapons.
- Isometric Examples: Final Fight (Capcom, 1989); Streets of Rage (Sega, 1991)
- 3D Examples: Die Hard Arcade (Sega, 1996); God Hand (Capcom, 2006)
Adventure Brawler
Adventure Brawlers incorporate story, puzzle-solving, and exploration to a brawling backbone.
- Examples: God of War (Santa Monica Studio, 2005); Dante's Inferno (Visceral Games, 2010)
Spectacle Brawler
Spectacle Brawlers feature character-focused action with a wide variety of flashy combos.
- Examples: Devil May Cry (Capcom, 2001); Metal Gear Rising: Revengeance (PlatinumGames, 2013)
Onslaught Brawler
Onslaught Brawlers task the player with defeating armies as a single character while simultaneously commanding troops.
- Examples: Dynasty Warriors 2 (Omega Force, 2000); Hyrule Warriors (Koei Tecmo, 2014)