72. Roguelike

The Roguelike modifier adds a combination of critical elements from the Roguelike subgenre to an existing subgenre. This may include procedurally generated terrain, randomized upgrades, and some lack of continuous progression (i.e., permadeath).

Due to its emphasis on mastering mechanics for improved runs, the Roguelike modifier has found prevalence in new entries of games in the Arcade Class.

Examples

Top-Down Shooter: The Binding of Isaac (Nicalis, 2011); Star of Providence (Team D-13, 2017)

Rail Shooter: Rogue Flight (Truant Pixel, 2024); Whisker Squadron Survivor (Flippfly, 2025)

Top-Down Brawler: Hades (Supergiant Games, 2020)

Action Platformer: Rogue Legacy (Cellar Door Games, 2013); Dead Cells (Motion Twin, 2018)